[ADMB Users] ADMD IDE
arnima at hafro.is
Fri Jun 18 19:36:54 PDT 2010
Well, to be honest I've never tried a 64-bit Windows machine.
Even though my trusty WinXP wouldn't run any of it, I could release a
64-bit ADMB-IDE, in both zip and exe format.
The first step would be to find mingw64. At first glance, it looks like
two websites offer a variety of mingw64, but I'm not in a position to test
which one works:
Some of those archives seem large and may contain unnecessary components.
I've tried to make ADMB-IDE as small as possible, not including Fortran or
The next step would be to build ADMB for 64-bit Windows. Based on
someone's success with the first step above, Johnoel could probably roll
out admb-9.1-windows-mingw-gcc4.4-64bit in both zip and exe format.
This would probably be worthwhile, mainly for people with 4+ GB of RAM and
models requiring the same. Based on various benchmarks, I don't expect
going from 32 to 64 bits will result in much speed improvement, but who
knows. But when it comes to such heavy models, the expected 60%
performance gain by running in Linux rather than Windows is worth
considering. You could still do everything else in Windows, like preparing
the model input, analyzing the output, writing up, etc.
On Fri, 18 Jun 2010, Nathan Taylor wrote:
> Arni - just a curiosity
> Looking through the IDE files from the google code source files, I
> notice that the associated compilers (in the gnu/gcc400) folder are 32
> bit. Is there a plan afoot to enable builds using the MinGW-w64
> -----Original Message-----
> From: users-bounces at admb-project.org on behalf of Arni Magnusson
> Sent: Fri 18/06/2010 4:17 PM
> To: Robert O'Boyle
> Cc: users at admb-project.org
> Subject: Re: [ADMB Users] ADMD IDE
>> Can anyone let me know if I can run C++ code alone in the ADMB IDE or
>> is the IDE more specific to ADMB applications? The reason that I ask is
>> that I am new of ADMB and would like to use the IDE but also have
>> separate C++ code projects.
> The answer is yes. Inside ADMB-IDE is the Emacs editor, and you can
> definitely use Emacs to work with C++. ADMB-IDE also comes with the GCC
> compiler for C++ and the GDB debugger, so in a way you're all set.
> Emacs is a powerful editor, but the default settings are silly. You can
> configure it extensively, but here's how it works out of the box:
> Start ADMB-IDE and open an existing hello.cpp. Notice that the mode line
> near the bottom of the frame says (C++/l Abbrev), and the code is shown
> using helpful colors.
> Now run M-x compile [RET] (that's Alt-x compile enter). Emacs guesses
> that you want to run
> make -k
> but delete that and type
> g++ -static -o hello hello.cpp
> or if you're a fast typist
> g++ -s -static -Wall -o hello hello.cpp
> and press enter.
> The hello(.exe) executable is now ready. To run the executable from
> within Emacs, do M-! hello [RET] (that's Alt-Shift-1 hello enter). The
> minibuffer at the bottom of the frame should say "Hello world" if that's
> what the hello.cpp program is supposed to do.
> Could that be any clunkier? The good news is that you can configure
> Emacs to be exceedingly smooth and efficient. As a trivial example, you
> could configure a personal "C++ hook" that lets f9 compile and f10 run
> the C++ program that you have open.
> You see, in each mode, be it ADMB, C++, or something else, Emacs looks
> for your personal settings in so-called hooks. You can study a few hooks
> in the .emacs file that comes with ADMB-IDE, and then study some more
> starting from
> This takes years to learn, but it's a rewarding journey if you edit text
> files every day and enjoy tinkering. Emacs has modes for all major
> programming languages, sometimes with quite sophisticated tools, and you
> can use the same working environment in all operating systems. But I
> should also point out that there are many C++ IDEs that are more
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